Was this guide helpful? YES NO. In This Wiki Guide. The developers of Burnout take the heavy throttle of its highly-evolved graphics engine, shove a threaded barrel into its exhaust ports, and load it up with high-caliber bullets with the first-person shooter Black.
Strong Language, Violence. Release Date. Presented by truth. Watch for some enemies taking shots at you from the second floor of a building to your left. A grenade should take care of them and the entire building. On the left side of the road is an open garage area that's packed with enemies. Drop a grenade near the car to cause a huge explosion before securing the area. Inside the booth at the garage's entrance you'll find a computer that'll be your last blackmail objective 3.
Destroy it, then head up the ramp inside the garage to find the last intel objective 3 and the hall that leads to the level's end. Black Wiki Guide. Last Edited: 28 Mar pm. Was this guide helpful? YES NO. Four needed for Hard. You'll start the mission in a small room. Your objective is to get to your team. Head towards the door and pick up the Spaz located on the right of it, along with a box of ammo for it. Blast the door off its hinges note that only some guns can "open" doors.
In future levels you might have to have a certain gun to get at some goodies. Once outside, swap the pistol for the AK The AK will be your primary weapon for this level, unless you decide to use the Uzi which you can find later.
Go down the steps, emptying AK ammo onto the car at the bottom. It'll explode sending the guy next to it flying. Use the car for cover and take out the guys up the road. You can use the telephone booth on the right pavement for cover as well, but since there's only two of them you should have no problem taking them out without any cover at all. There's also a guy in the building at the end of the road who'll shoot at you from the window.
Zoom with the AK to take him out. There's a small fenced in area where you can find some grenades and pistol ammo. Continue up the road, taking out anyone who comes near you. Use the barricades on the road for cover, and you can use the Spaz since they'll probably come quite close to you the Spaz can't zoom.
There'll be a small tunnel to your left half way down the road. If you follow it you'll find a crate of ammo for your Spaz and it will just bring you back to the steps at the beginning of the level. Back on the main road, there'll be a guy on the roof of the building ahead. You can easily headshot him from the back. Some more enemies will exit the building to your right. Take them out, and then the guys on the roof of the building on the left.
You should be able to see your team now, but before you join them, enter the building to the right and pick up the recon objective from the floor the blueprint. Then go up the stairs. You'll find some ammo up top and an Uzi which you can swap the Spaz for, if you want to. This is the armament objective so you should swap and then swap back.
You probably are better off with the Uzi since there's very little close combat for the rest of the level. Jump off the top and join your team.
Use the cars for cover and help them take out any enemies who climb over the broken wall. There'll be some guys up by the columns of the museum as well. You'll get a new objective to assault the museum. The door will blast open and a few enemies will pour into the street.
Your team should deal with a few while you can take out some yourself. Before entering the museum, go into the room on the left where you can find a red laptop. Shoot it to get a blackmail objective. Enter the museum, killing the guy behind the barricade and the one who comes down the stairs. There'll also be two guys up on the first floor.
You can get them with your AK from down below. The left wall of the museum will blow open and quite a few enemies will enter the museum.
They should be no problem for you. Once you've dealt with them, go up the stairs of the museum, where there'll be an intel objective on the wall before the stairs split. Go up the left stairs and get another intel on the low wall behind which the two enemies were hiding. Approach the hole in the wall, but don't step into the street. There's a guy with an RPG in a tower to the right.
Instead, take out the shooters in the windows on the opposite side of the street, as well as the guy behind the dustbins. Then run across the street and swap either gun you have for the RPG. The guy will fire his rocket at you the moment he sees you, so get the RPG, hold L1, aim, and fire as quick as you can whilst he's reloading. And then enjoy watching him collapse along with the rest of the tower.
There's a little indent in the right wall of one of the buildings. Enter it to find some ammo and a blackmail objective. Head down the alleyway which previously held shooters. Don't forget to first get your AK, Uzi or Spaz or even pistol back before continuing. An enemy will pop out from the left, but you can get rid of him before he even stops moving. Continue down the alleyway and you'll get a new objective to take out the re-enforcements.
They're not difficult to deal with, as long as you use the cover given to you. There's ammo littered around the area for you to use. Once they're all dead, you'll also see some men on the roof of the garage. You'll hear someone saying that the package has escaped the net, which is your cue to enter the garage on your left.
Many men will burst out into the garage and your objective will be to take them out. You'll find that these guys don't bother to wait at all and will begin emptying magazines on you the moment they walk out the door. Use the walls of the garage as cover, and your grenades if you have any.
Shoot the cars to take out any standing next to them. Your health packs will come in useful here. Once you're done with them all, enter the little booth in at the entrance of the garage to find another laptop to destroy. Go up the stairs, and pick up the intel objective on the wall.
Enter the door at the end of the platform. Down the corridor, and the mission ends. Three needed for Normal. Six needed for Hard. This is your first large level. It's not like the last one, its up to and over an hour long, depending on difficulty and the number of secondary objectives you hope to get.
You'll begin with a glock with a suppressor. You need to find the Treneska Border. Continue forward and up the hill ahead of you. You need to shoot the two enemies below you in the head before they walk towards each other, with the pistol. Once done, get their AKs. Continue forward to a small camp where an enemy will be on guard.
Two more will appear from the right and then another two down the path to the left. There's a Spaz in the camp as well as some ammo. I reccomend swapping the glock for the Spaz since this level will require it a lot. You have a choice here. You can either take the path to the right, which involves going through a cave, or the left which takes you the long way, but with more enemies to kill for ammo. In the cave, there will be two enemies guarding the entrance which might be a little hard to kill due to lack of cover.
This does lead me to bring up an important point. You'll noticed that the enemies take an amazing amount of bullets before they collapse and die. I reccomend that you reload after every battle, no matter how much or little ammo you have in the current magazine. Enter the cave and switch to your Spaz.
There's some ammo around the fire. Continue through the cave and take out the two or three enemies waiting in the clearing. Keep going through the cave and take out the guy who's guarding the exit. Had you taken the long way around, you would have ended up here in the end, just had to take out some more enemies on the way.
This is the Treneska Border. It's at this point you'll realise that the primary objectives are easier said than done. Your new objective will be "Cross the Border".
Sounds easy Two choices here. If you want to choose the easy route, read this paragraph. If you want to use the challenging route, read the next paragraph. For the easy route, rather than dropping down over the ledge in front of you into the border, continue up the path to your left.
There'll be a guy here, so watch out. Once at the top of the hill, continue down a path which brings you to a bloke standing next to a red tank. Blow up the tank to take care of him and open up the fence. Now work your way up the border on the left side of the bridge. Some enemies may use the bridge to shoot at you from above, so keep an eye out for the direction of where you're being shot from. There's no easy way of doing this part, so you're just going to have to keep trying.
For the more challenging route, follow this paragraph. But it's not easy. Drop down over the little step at the end of the cave. You can't go back now, so you're stuck. Go to the left and round the back of the bridge. The easiest way to get past this part is work from one end to the other, using the barricades as cover. The enemies here are merciless. The alarm will sound the moment you fire, and then they'll all be on you. Take out the guy at the end, by the red tank, and then the rest who are at this end of the field.
Once you've done that, you can proceed up the field. I reccomend using the left side. Once you reach the end, take out the guy in the tower, as well at the two behind the sign on the right.
There's also two at the base of the tower. Go into the building on the left of the gate, and shoot anyone who is in there. Run across the gap separating your current building to the one ahead of it.
There's two people in here which you need to deal with. Once they're done, go to the top and take out as many as you can from the window. There's a BM objective in here, in the form of a safe. Head back downstairs and shoot as many as you can from the doorway. Use the boxes as cover and take out the enemies shooting at you from the windows if you didn't get them before. There's no set method of doing this part, either. Just use the cover given to you and mow down anyone you see.
There's a guy in the tower at the end who manages to see you from wherever you stand in the area. There's also a guy at the base of this tower. In the second building on the right of the field you can find another BM objective. There's an intel in the first building on the right. As you're searching for secondary objectives and ammo a few more enemies will pop out from buildings and from behind them as well.
They can sometimes catch you when you're not expecting it, so be on the lookout. Once all are dealt with, make your way to the exit of the area. There's a guy with an RPG at the end of the road here. He reloads quite fast, so you'll need to keep moving. As long as you walk diagonally forwards when you hear the RPG go off, he'll miss you completely.
Once you're in decent range, aim and fire. Here's where you'll learn your lesson if you haven't remembered to reload.
If you have to reload halfway through shooting him, he will get you with his RPG and it will deal a lot of damage. Once you've killed him he uses his close range weapon if you get within a few metres of him , crossing the border is complete. However, before continuing, head back and enter the building on your right last building of the border to find an intel inside. The next part is to pass through the tunnel.
There's two blokes here, so get rid of them using the demolished truck as cover. Your first checkpoint will come when you pass through the next truck along the tunnel. You can't go back now, but if you die, you'll return to this point. There's another enemy at the end here. Exit the tunnel, and head down the path to the left to find a small outpost with two guys guarding it. There's some ammo inside and a BM objective. Go back to the main road and continue along it.
There's groups of two enemies along the way who you deal with fairly easily. If you roam around the middle hill in the centre of this area you will find an RPG, the hidden armament objective. Continuing down the road, rather than turning left go up straight up a hill to find two guys guarding some RPG ammo.
Go back down to the main road. This is the next big battle. You have to cross the bridge. Some guys will be guarding the entrance, which is actually the only hard part of this area. Once you've dealt with the guards at the entrance use trees and logs as cover , you can use the barricades along the bridge as well as the vehicles as cover to take out the enemies along the way. Watch out for explosive barrels. Your enemies will take the opportunity to destroy them if you're hiding behind them.
There's a bloke in the tower at the top left who can see you even behind some of the barricades, so deal with him first. The enemies keep coming here, but soon you'll find yourself at the end with two enemies who use the building at the end as cover.
Have some fun and just charge, blasting them at close range. There's an intel objective in that building. Your next primary objective is to find the Merkanji Farm. It's relatively simple. There's no enemies around here. You'll find yourself in an open plain with many barricades, but it'll be quiet. Continue up and soon you'll come to a small camp.
There's health packs if available inside, as well as ammo and first aid kits. And even grenades. But it's also heavily guarded and the fact that you only have one or two trees as cover doesn't help. Around six or seven enemies will attack you at the same time here. The entrance to the camp is at the left. Once you're in, you can't get back out, so make sure you deal with as many as you can before entering.
Once you're in, more will appear. The Spaz is good here, since its all close range, but you might find it annoying if you miss and take bullets while reloading. I reccomend using the AK if you're low on health, but the Spaz is more fun. Pick up all ammo and grenades. Now you have to use your Spaz. You have to pass through a tunnel between two mountains. There's a checkpoint here. A powerful enemy who I'm going to refer to as Shotgun Man will appear here. There's two Shotgun Men here. They take stupid amounts of AK ammo to kill, and two shots of a Spaz, depending on the range you're firing from.
Both drop first aid kits. Once you've exited the tunnel, you'll come aross a group of enemies on your right. It is very hard since there's a lot of them and no cover at all. There's also two on your left who shoot you from behind. Use the wall as some cover and the thin trees if you can. Aim for headshots here; its the only way you can get rid of enemies quickly without reloading half way through and taking bullets. Once they're dead, you have a choice of "lanes".
All three lead to the farm, though the middle one has the most enemies, but also has the recon objective. There are two enemies guarding it, and when you kill them, some more will be attracted.
They're not too hard to kill from a distance, due to the shape of the terrain. Once you have the blueprint, continue to the farm. Your team isn't there, so you have to search the farm house, which is the large building at the end NOT the tall one.
Simply destroying the large tanks will probably destroy the BM as well. On the bottom floor of the farm house there's a BM objective in the form of a laptop in one of the rooms. When you get to the top, get the intel first and then the next fight begins. You should take some enemies out from up here, and then go to the middle floor and take out the rest from the window there.
Some will attempt to get you from behind by coming into the building. Make sure you can't be seen from the window while you turn around and deal with them. Once you've done as much as you can, head back outside and kill any enemies left over.
The enemies will keep coming so you're going to spend a lot of time here. Your next objective is to clear all five outhouses. I would take the one to the right of the farmhouse first, and then the one on the left. You can actually shoot both enemies of the second outhouse from the window of the bottom room of the farmhouse, thanks to the perfect collision detection system.
Once you've done the two nearest the farmhouse, proceed to the one right at the opposite end of the field. There's only two enemies in each outhouse. Once you've done this one, three out of five will be taken. The last two are a lot harder. They're not nice, but since you're out in the open, you have some cover. Use the AK, not the Spaz since they'll probably be at a distance, and they can't aim as well as you can from far away. The final outhouse is the tall one. As you're climbing the stairs, a Shotgun Man will come down as well as a normal enemy.
There's also a third guy at the top. There's an Intel objective on the wall here, which you can collect after Dealing with Shotgun Man. I recommend using the Spaz here. And it's better to lead him down into the open. He can deal a lot of damage to you in a cramped area like the stairs, and his backup will be shooting you at the same time. You really don't want to have to go back to the last checkpoint, since it was a really long way back. So play it safe, and don't try and be clever.
Once all the outhouses are clear, make your way out of the field to end the mission. Welcome to a big step up from Mission 2. Naszran Town is a long and fairly tough level, but as long as you know what you're doing it shouldn't take you more than about an hour or so. You'll start with McCarver on a road leading to a graveyard.
You'll have the Uzi as your weapon which is decent for taking out enemies at a medium range. It has a great zoom and deals a lot of damage. As you approach the graveyard, she'll tell you that Intel reports snipers in the area. Wait until you hear the sound of the sniper shooting you and then get up, and run to a gravestone further up. Continue doing this, every time he fires, while he's reloading, run to a gravestone further up.
Soon you'll come to a fence which you need to go around, and then continue using the gravestones for cover. When you're close, you'll see that he's in the top window of the building ahead of you. The moment you fire at him from a decent range, he'll stop with the sniper and fire normally.
Many enemies will appear from the building, which might be a little difficult to take out since they can destroy the gravestones with ease. In this entire mission, since its mainly outdoors, you should aim for as many headshots as you can. You'll find throughout the level many enemies will attack you at once, and there will be little or no cover.
Once the enemies outside are done don't forget to pick up the AK , go into the building and go down the stairs to find a BM objective in the form of a safe. Then go up the stairs, shooting the bloke who comes down, and pick up the intel pinned on the wall.
There's two or three enemies upstairs so take them out with the Uzi or the AK. Since it's close range, you should have no problems. Grab the ammo littered around and the grenades. There's sniper ammo around the place, as well as the sniper itself located at the window by the stairs. There's also an Uzi suppressor in the boxes in the centre of the room. You now have to use the sniper rifle to take out the enemies who appear from the building at the end of the graveyard.
They tend to hide behind gravestones, as you did on your way over here. Take them out when they step out from behind the gravestones. There's quite a few of them, so you'll need to move fast. What do you need help on? Cancel X. Would you recommend this Guide? Yes No Hide. Send Skip Hide. Message Sent. Mission Guide by bighugemonkeynu Version: 1. Please include the platform you are playing on, put the game title in the subject. This FAQ specialises on the mission objectives - though can work as a walkthrough on some level!
This guide is based on the XBOX version, however no doubt it is cross platform. Enjoy with an open mind. No technical support here I'm afraid.. Tap automatic fire to get burst shots from as far away as possible. The objectives are in chronological order, spread across the differing types, although I have engineered the directions so as to keep them independent from each other.
There is a gate here with some more explosives behind. Destroy the barrel in the shed to get rid of the safe. Destroy the safe next to the washing machine [] Find and destroy the briefcase in the sniper alley half-way house. Find it on the shelf under the stairs.
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