Web icon An illustration of a computer application window Wayback Machine Texts icon An illustration of an open book. Books Video icon An illustration of two cells of a film strip. Video Audio icon An illustration of an audio speaker. Audio Software icon An illustration of a 3. Software Images icon An illustration of two photographs. Images Donate icon An illustration of a heart shape Donate Ellipses icon An illustration of text ellipses. Adventure programs Item Preview. EMBED for wordpress. Want more?
Advanced embedding details, examples, and help! Refresh and try again. Open Preview See a Problem? Details if other :. Thanks for telling us about the problem. Return to Book Page. Roger Priddy ,. Penny Simon Illustrator ,. Rob McCaig Illustrator ,. Mark Longworth Illustrator.
Get A Copy. Paperback , 48 pages. More Details Friend Reviews. To see what your friends thought of this book, please sign up. Lists with This Book. Community Reviews. Showing Rating details. More filters. Sort order. Dec 30, David Sarkies rated it really liked it Recommends it for: It's obsolete.
Shelves: science. Anyway, he had got some really basic games from this computer including space invaders: Frogger: and Pacman: among others. Mind you, unlike the screen shots above, these games were in black and white since the Sorcerer was a really primitive computer.
Anyway, even though I would play around with these games the games that I became addicted too where a type of game known as Adventure Games, or as they are now known, interactive fiction though I will continue to refer to them as adventure games. However, I have already written an entire post on these type of games here so I won't repeat what I have already written.
Needless to say I absolutely loved these games. The problem with having a really old computer back in the early 80s was that the amount of content that was available was incredibly limited — there was no internet and there was no Google Play where you could download I don't know how many games I've got a heap on my phone at the moment and I don't even play any of them , so if you wanted a new game, and didn't want to pay new game prices for them just go into your local EB and have a look at the prices of games there — taking into account inflation, that is basically what you would be paying for them, and this was Space Invaders you would have to create them yourself, or at least type them in from a computer magazine.
Now, the thing with Adventure Games is that they were actually one of the easiest games to write okay, there are easier games, but what I am talking about here are games that were commercially available which is why you ended up having quite a few books dedicated to creating these games and also why there were so many available in the discount section of the computer shop.
As for this book though, as a kid I loved this book — in fact I loved all of the Rigby Usborne books — they were so cool. EMBED for wordpress. Want more? Advanced embedding details, examples, and help! A perpetual collection of retro computer videogame design and programming books. There are no reviews yet. Be the first one to write a review. Folkscanomy Computer: Books on Computers and Programming.
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